![]() You sound pretty mad over the success of a video game. It took Darkest Hour TEN years to reach the numbers PS has reached in less than ONE year. Utterly delusional nonsense and I can't even begin to imagine why anyone would post such nonsense. What planet are you living on with "community"? What community?! PS doesn't have a community, it has a relative handful of servers hosting a dwindling number of players. The instant gratification player base will soon enough get tired of running alone, I'm very sure the gameplay will then flourish. That said this is very early days and it hasnt even hit EA yet. I would say the biggest problems with HLL are the sound and it doesnt have the community that PS has, this means the gameplay becomes quite stale as people sit back and play BF style instead of working to take a cap zone etc. ![]() PS is light years ahead of HLL in almost all aesthetic aspects although HLL has dismemberment, and the maps are wonderfully rich with textures that are a beauty to behold throughout the game world. The development of both games seems strong. So much could change for both games over their development that its hard to try to speculate. ![]() ![]() Its getting some mixed reviews though, a lot of people are stating that they lied. PS is a refined and finished product while HLL is still in the process of development for example the recent addition of a ballistics overhaul in a patch a couple days. Well looks like Post Scriptum is finally out on steam after some delays. One is alpha (PS) the other pre alpha (HLL) they arent really comparable as neither are finished games and HLL is only just starting its life. Hell Let Loose is newcomer friendly compared to Post Scriptum but considering you enjoy Squad then I highly recommend PS as it is essentially WW2 Squad so you will fit right in. Originally posted by davidj123456:How do the two compare in your opinion? How does the future of the development of the two games compare? ![]()
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